Students at this later stage of their doctoral work have a sufficiently concrete research plan that they should be able to articulate specific funding needs. Interested students should submit a description of their dissertation research, as well as a budget that details the amount and purpose of requested funds. Since every research project is different, Microsoft is not prescribing how the funds should be spent, but expects to see requests for equipment or data set purchases, compensation for experimental participants, travel for collecting or presenting research results, or student stipends.
In addition to receiving their grant, awardees will receive additional travel support to attend a two-day mentoring workshop in the autumn at the Microsoft Research Redmond Lab. Recipients will also present a talk describing their dissertation research and will receive feedback on their work from a panel of Microsoft researchers. Attending the Dissertation Grant Workshop is an incredible learning and networking opportunity for the winners.
Winners will be notified by June Detailed information about the award, as well as the application form, can be found on the official website for the Microsoft Research Dissertation Grant. I am excited about this opportunity to recognize and support technical innovation by students from under-represented groups; increasing the pipeline of diverse student talent is an important step toward growing a strong and diverse computing workforce. However, outsourcing data and computations, is opening up new challenges in terms of integrity and privacy of the data and the computations on them.
Along with such important security and privacy concerns, availability, and scalability are major factors in such settings. My thesis addresses various problems in this space of secure storage and computation outsourcing. In summary, the main contributions of my thesis are the following. The beginning of a new era in safe assistive robotics will occur when people with disabilities and seniors let intelligent software control a mobile robotic manipulator to safely reposition their body and limbs.
Our goal is to explore the intersection between providing physical care and robotics, and how it is possible to translate safe patient handling and mobility guidelines into smart human-robotic interaction HRI algorithms. For a mobile manipulator with knowledge-managed algorithms. Our efforts seek to standardize protocols and regulations for how artificial intelligence agents related to physical HRI can achieve body and limb repositioning tasks.
As assistive robotics become more mainstream, these best practices can improve safety in direct physical care in the process of repositioning the human body with a mobile robotic arm. My research primarily focuses on exploring how machine learning can help improve real world decision making in domains such as health care and criminal justice.
To this end, my thesis addresses various challenges involved in developing and evaluating interpretable machine learning frameworks which can complement and provide insights into human decision making. More specifically, my thesis focuses on the following diverse yet related research directions: The main contribution of my thesis is to address these problems under realistic assumptions which hold in real world decision making such as presence of unmeasured confounders and limited availability of labeled data.
My study examines the implementation of the health information system HIS in Mozambique and the roletechnologies play in educating health professionals for better delivery of care. Through a comprehensive examination of the HIS, from development to roll-out, I analyze the relationship between colonial and post colonial governmental top-down policies and compare them to the on-the-ground reality of using information and communications technology ICTs to provide health education given social, economic, and political realities in Mozambique.
Part of the problem with studies of technologies in poor parts of the world is that they are often conducted by highly educated researchers and are conducted in English. However, majority of the population in poor nations does not speak English. Such studies become irrelevant to the life experiences of those being studied. I will disseminate findings from this study in Portuguese and English through talks and publications in U. Touch-enabled devices such as smartphones, tablets, and interactive kiosks are some of the most pervasive technologies in the world today.
As a result, touch has emerged as one of the most dominant forms of input for computing devices. My dissertation research takes an ability-based design approach toward improving the accessibility of touch-enabled devices for people with motor impairments. I intend to create intelligent interaction techniques that allow people with motor impairments to touch in whichever ways are most comfortable and natural for them, and for the system to react as if it was touched precisely.
In this era of increased engagement with technology, many latency-sensitive applications processing large amounts of data have emerged.
For example, we expect social networks to show hashtag trends within minutes, data from IoT to be processed within seconds, and online gaming to react within milliseconds.
In all these diverse areas, handling large scale data in a real-time fashion is crucial. At scale, providing low latency becomes increasingly challenging with many complexities in distribution, scaling, fault-tolerance, and load-balancing. My research has focused on developing techniques that broadly explore these issues with particular attention to end-to-end latency and building massive-scale solutions.
Most of my work is deployed in large-scale production systems with hundreds of millions of users. My research contributions span a wide range of frameworks including: My dissertation work attends to the intersection of accessible human-computer interaction and video game design.
Games continually grow more complex, pervasive, and significant in 21st century life. Therefore, my work proposes to understand the play experiences of gamers with impairments and offer novel design solutions for mitigating the accessibility barriers they face. My proposed investigations seek to understand how accessibility barriers manifest in mainstream games, to empower gamers with impairments to better navigate the landscape of game accessibility through novel information design, and to address underlying institutional concerns that perpetuate systemic accessibility issues in the game development industry through education interventions.
Applications of Heterodox Rendering Methods to Visualization. Information visualization is an illustrative method to depict data, and the structure of this data is not necessarily known beforehand.
The classic rendering via rasterization of visualization primitives tends to minimize extraneous details; every drawn pixel or glyph has a tight correspondence to the data on which it is based.
A simple line chart for example. It is thought that a more expressive or artistic rendering of data might harness additional insight through abstraction, or even an emotional connection.
These expressive methods which I have classified as Heterodox Visualization HV methods, include non-photorealistic rendering NPR , stylized rendering processes like pixelization, and other rendering approaches, like those that mimic natural media e.
To date there has been little systematic guidance covering how these HV methods could be applied to information visualization. My research will help determine, through experiment, which techniques pose a benefit to different types of visualizations.
My research focuses on designing wireless communication protocols for Internet-of-Things IoT applications that require low-latency and high-reliability. I am developing wireless communication protocols that employ simultaneous relaying by all radios in the network.
This allows us to overcome bad channels and guarantee the latency requirements. My early work dealt with understanding the fundamental limits of using cooperative communication for high-performance applications. Currently, I am exploring the key physical layer requirements that are needed to implement these protocols. I am modeling how synchronization and channel estimation impacts the performance of these protocols. Ultimately, understanding the fundamental limits of high-reliability and low-latency wireless will enable us to engineer exciting applications.
Technology plays an important role in both constraining and guiding how users explore, express, and innovate in a variety of creative tasks. Practices are emerging which blend both physical and computational techniques and materials providing new opportunities to expand the aesthetic repertoire available to creative practitioners.
This thesis contributes a framework for understanding how to create these hybrid elements and develop materials, tools, and practices that stimulate the imagination to explore a wider gamut of creative expressions.
Through a series of design tools, the thesis introduces data structures that break constrictive digital modes of practice, conceptual framings for guiding aesthetic exploration, and design principles for the adoption, sharing, and teaching of hybrid techniques. Here comes the importance of dissertation writing services online like EssaysChief so as to make the students to feel comfortable with writing dissertation by providing specialized dissertation writing help.
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